Fusion 360 Beginners Course

Fusion 360 Beginners Course

Learn the basics of Fusion 360 from scratch with this project-based course.

Private Course
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Responsible Admin Ace
Last Update 07/01/2023
Completion Time 8 hours 34 minutes
Members 1
  • 0 - Course Introduction
    • 0.1. Course introduction
    • 0.2. Data Files
  • 1 - Introduction to fusion 360
    • 1.1. Introduction to fusion 360
    • 1.2. Getting familiar with User Interface
    • 1.3. Navigation tools
    • 1.4. Display and visual settings
    • 1.5. Drawing units and preferences
    • 1.6. Selection tools
    • 1.7. Understanding parametric nature
    • 1.8. Practice Exercise
  • 2 - Making basic sketches
    • 2.1. Workspace Update
    • 2.2. Making basic sketches
    • 2.3. Making rectangle and circle
    • 2.4. Understanding geometric constraints
    • 2.5. Using trim, extend and Offset tools
    • 2.6. Using fillet and Mirror tools
    • 2.7. Making Arc and ellipse
    • 2.8. Practice Exercise
  • 3 - Basic 3D modelling
    • 3.1. Making solid primitives
    • 3.2. Using extrude tool
    • 3.3. Using revolve tool
    • 3.5. Using shell, Mirror and Draft tools
    • 3.6. Presspull tool
    • 3.7. Using sweep tool
    • 3.8. Understanding Loft tool
    • 3.9. Move and copy
    • 3.10. Practice Exercise
  • 4 - Sketch Features
    • 4.1. Making Polygons
    • 4.2. Understanding splines and Attaching canvas
    • 4.3. Break and point tools
    • 4.4. Slot and Conic curves
    • 4.5. Text and Sketch scale tools
    • 4.6. Circular and rectangular sketch pattern
    • 4.7. Adding Parameters to sketches
    • 4.8. Practice Exercise
  • 5 - Construction and Measurement
    • 5.1. Making construction Planes
    • 5.2. Making construction axis and point
    • 5.3. Taking measurements
    • 5.4. Interference and section analysis
    • 5.5. Understanding G0, G1, G2 and G3 continuity
    • 5.6. Zebra and Draft analysis
    • 5.7. Practice Exercise
  • 6 - Modelling Features
    • 6.1. Boolean operations using Combine tool
    • 6.2. Making stiffeners using Rib and Web tools
    • 6.3. Making hole
    • 6.4. Making thread
    • 6.5. Making Rectangular, circular and path patterns
    • 6.6. Scale and replace face tools
    • 6.7. Face, Body and Silhouette split
    • 6.8. Practice Exercise
  • 7 - Advance Modelling tools
    • 7.1. Boundary fill
    • 7.2. Project and Project to surface tools
    • 7.3. Include 3D geometry and Intersect tool
    • 7.4. Intersection curve
    • 7.5. Align tool
    • 7.6. Applying Appearance and Physical material
    • 7.7. Attaching decals
    • 7.8. Inserting external drawings and parts
    • 7.9. Inserting components
    • 7.10. Practice Exercise
  • 8 - Final Notes
    • 8.1. Final notes and next step